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Anno 1701 icon
Anno 1701 icon










anno 1701 icon

The bright presentation, friendly pilgrim-esque character portraits and well-to-do dialogue promote an atmosphere so innocent and orderly that you barely notice the shaky ethical ground upon which you build. These are lands to settle and histories to write, a feeling which presumably mirrors that of those historical European pioneers for whom survival and the establishment of community was of greater importance than appeasement or integration with the natives. The game drives you through its excellent and seamless tutorials, and you develop vigour and purpose. Although it never explicitly says so, this is a game about dark imperialist history in which you mastermind a defiant invasion by stealing land from the indigenous people groups who already call it home. As you disembark your galleon onto a sunny, yellow shore and set about levelling the land, building houses, churches, pubs, quarries and profits your conscience remains unpricked by the comfortable plod of capitalism.īut, when the first Red Indian chief enters your growing settlement and requests politely that you get the hell out of his country the mask slips. It's difficult to put a finger on at first.

anno 1701 icon

Unlike, say, The Darkness or Manhunt or Silent Hill which promote and delight in their distastefulness, this Sim City-like DS game hides its dark under a well-lit bushel. There's something mildly unsettling about Anno 1701's premise.












Anno 1701 icon